Well, nothing from the dark age I was talking about in my previous post, but something from an apocalyptic scenario I am currently working for at the Games Academy.
This is going to be an asset for my final student project. Hope you enjoy it.
I am using hard surface modeling with floating geometry in order to generate the normal map for the low poly model.
Check out lastexitthegame.blogspot.com for more informations about the project.
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